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The Forbidden Forest . Narrative Designer.

Project type

Proof Of Concept

Date

Unreleased

Location

Montreal, Venezuela

A document synthesizing the main narrative and gameplay elements of the project called "The Forbidden Forest". Information was extracted from the longer document presented in the "documentatio" section of my portfolio. The game itself has few branching paths (mostly the endings) but I wanted to focus more on the relationship between the player and "The Prince": instead of intricate branching paths, I tried to offer more choices of how to react to the player, so the experience can feel more natural and tailored to them. I included a link to the game so you can check it out.

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